Tuesday, May 10, 2011

REMINDERS!

The Alexander McQueen Retrospective 'Savage Beauty', is now up at the Metropolitan Museum of Art, NYC. The show opened last week and will run until July. More info HERE.



Also...



The Eowyn and Nazgul Challenge ends this Sunday! That's just 4 days to finish up your pieces. Don't forget to submit your pieces to The Art Order for a shot at some prizes.

"Senior Cut Day" - Official Trailer

Here is the official trailer to Senior Cut Day, directed by Alvin Gray and produced by Corey Williams. It stars Jace Nicole, Gary-Kayi Fletcher, and others.



Official Website
Facebook Fan Page
Official Twitter

Monday, May 9, 2011

Spotlight On: CHRISTOPHER MOELLER

Christopher Moeller is a writer and an artist with numerous graphic novels to his name, including his own Iron Empires: Sheva's War and Iron Empires: Faith Conquers, which he both wrote and illustrated.



Many main-stream comic fans know Chris best for his work on several DC titles, most notably his covers for Lucifer, and the graphic novel 'A League of One', which consists of 102 pages of traditionally painted art. He immediately followed that up with 'JLA Classified: Cold Steel', another DC graphic novel boasting an additional 96 pages of art.





In addition to comics, Chris also works in the gaming industry. He has done numerous illustrations for White Wolf Games, including covers for their Aberrant game books, and miniatures game. He has done illustrations for the World of Warcraft trading card game, did the packaging art for the Axis and Allies miniatures game, and has provided over 100 illustrations for the trading card game Magic: the Gathering.



Over the years, I have grown more and more fond of Chris' work. Painting comics and card art requires a real knack for painting things simply, legibly, and in large part... from your head. Trust me, it's a lot harder than he makes it look! Whether it be males, females, monsters or architecture, Chris seems to excel at it with ease. Bold brushwork and strong silhouettes are trademarks of his style.



Check out more of Chris' work at his website: www.moellerillustrations.com













Life After Art School: Five Years to An Illustration Career

-By Chris Moeller



The one emotion every newly-minted art school graduate experiences is anxiety. Can I really make it?  What do I do now?  All my friends are getting jobs making $50,000 a year.  Where does that leave me?  I’ll be lucky to get a job delivering pizza.



I graduated from the University of Michigan School of Art back in 1985, ready to take the illustration world by storm.  Until that moment, my life had been mapped out for me.  I had put in my hours painting, drawing from the model, and showing up  at crit time.  Suddenly, I was out in the real world with no more crits, no summer vacation, no spring break, no class-mates.  I wasn’t an upperclassman or a fraternity brother.  I was one of millions of adults, expected to make my way in the world.  Worse, unlike those folks with the $50,000 jobs, I had no clear idea what to expect.  What faced me,  what faces every student who graduates with a degree in the arts, is an undiscovered country that appears shadowy and frightening.



As the years went by, I realized that there was indeed a path through the wilderness, as clear and as straightforward as any law-student’s.  I hadn’t seen it as a terrified graduate, but looking back now it seems obvious.  The first thing to understand is that you’re going to have to pay your dues.  Every starting profession demands this step, even those seemingly wonderful jobs your friends are embarking on.  The hottest law student doesn’t leap right into a partnership, he’s expected to start at the bottom and work his way up.  And prepare yourself, because, for an artist, this step can take time. Embrace the notion that it will take five years before you’re working full time.



FIVE YEARS

I can hear you laughing.  Laughing nervously, perhaps, but, honestly, five years?  When I graduated, I would have laughed right along with you.  I may have felt intimidated by the challenges ahead, but I also felt ready.  I was confident in my skills.  I had been taught what I needed to do to get work as a freelance illustrator.  So, when a successful illustrator named Richard Williams cautioned me that it could take a long time to break in to the business, maybe as long as  five years, I nodded and thought to myself:  “maybe for you, old man, but not for me.”  Over the coming months and years, I had ample time to reflect on his words, and it helped me keep things in perspective.  Five years later, literally, I got my first graphic novel commission, and my career took off.  For those few of you who will get snapped up by a game studio right out of school, give yourself a hand!  Everyone else, take a deep breath and consider the notion that this could take time.  The years immediately after graduation aren’t some horrible purgatory.  They can be some of the most fruitful years of your artistic life.  Give them room to unfold.  Have patience.  Use the time to push hard for what you want, to refine your work and build your confidence.



THE RIGHT KIND OF JOB

First, you’ll need a particular kind of job.  Remember, you’re looking for a JOB not a CAREER.  Keep that distinction clear in your mind.  Optimally, a job should be both part-time, and career related.  The importance of your work being part-time can’t be overstated.  If you’re working full-time, you won’t have the time and flexibility you need for portfolio-building, self-promotion, networking, all of the things you need to do build your career.  There are obviously secondary points to be made here, the most important of which is to live inexpensively.  Think carefully about taking on difficult financial obligations like large student loans, a house, or children.  The leaner you can keep your life during this critical time, the easier it will be to get your career going.  It can be frustrating to see your former school-mates driving expensive cars and living in big houses a few years after graduation, but keep your eye on the prize.  Your path leads to you making a living doing what you love most.



The idea of finding work that builds career-related skills can encompass a broad range of possibilities.  During my 5-years, I did some freelance spot illustrations, painted portraits, and worked in a textile design studio in Manhatten.  In their own way, all of these jobs helped me hone my skills.  The textile design studio was the least directly associated with what I wanted to do, but I was using paint, and I learned everything I know about color-mixing during my years there.  So, if you can get work at a gallery, in a comic-book store, or in a museum, that time is serving a dual-purpose.  If you find yourself working as a waitress or a garbage collector, don’t worry about it.  Every job will teach you important life-lessons, and your job is fundamentally a means to help launch your career.



CAUTIONARY TALE

A friend of mine just graduated with a degree in film-making, and is facing the same uncertainty about the future that you all are.  Rather than get a part-time job, however, he’s chosen to start working full-time as a salesman for an internet company.  He told me that he will feel much more comfortable looking for film work with a year’s earnings in his savings account.  It would have driven me crazy to “take off a year” after graduation.  To my friend, the idea of having no money in the bank is equally unthinkable.  He’s doing what feels he needs to do to move forward with confidence and security.  Though it wouldn’t have worked for me, I support his decision, because I know his strength of character, and because he has a clearly formulated plan.  My warning to him, and to all of you, is that money anxiety is notoriously persistent, no matter how much you have saved.  Odds are, the same anxiety you feel now will still be there a year from now, demanding an extension of the “year off” by one more, and then one more, until you're looking back and wondering when exactly you fell off the train.



SAYING YES

I’m not going to go into the mechanics of looking for illustration jobs.  Hopefully it’s something you learned in school, and if not, the internet is full of helpful advice on building a portfolio, submitting work to editors, etc...  What I want to emphasize is this:  while you’re on your five year plan, look for opportunities, and be prepared to act on them when they appear.  As master illustrator Michael Kaluta told me when I met him at a comic convention in back in 1989: “When you are where I am, you can say no.  Until then, you say yes.”  Prepare yourself to say yes at every moment.  Don’t worry about protecting yourself from unscrupulous publishers, take any job that comes your way.  I know that sounds odd, but unscrupulous publishers are as likely to be your pathway to the promised land as they are to take advantage of you. I started my career painting comics for $60 a page!  In exchange for working nearly for free, I demanded 100 copies of the printed comic to give out as samples (I still have some in my studio).  Carry business cards wherever you go.  Build a web-site and keep it up to date.  Talk to people.  That may seem obvious, but I learned as much from talking to artists during my five years as I did in school.  Go to conventions, and when you’re at them, don’t forget to talk to the artists!  It can be intimidating, but they are some of the friendliest, most helpful people you’ll ever meet.  Trust me, they all walked the path you’re walking right now and they remember how scary it was. Ask them to look at your work.  Ask them about their artwork, and their experiences breaking into the business.  You’ll be surprised how generous they can be.



THE PAYOFF

Twenty-five years ago, I was in school with some incredibly talented students.  I'm only aware of a few that are working as professional artists now.  I’m convinced that most graduates drop out during the years immediately following graduation.  They're stressful years.   It's easy to feel forced by financial necessity into the full-time workplace, putting your dreams on hold.  If you’re serious about wanting to become a professional artist, don’t let that happen to you!  Keep your financial obligations low.  Give yourself time to build your career.  Look for ways to open the door to opportunity, and be ready to jump when that door opens.  In the days ahead, remind yourself that you really are on a path, just like your engineer and lawyer friends.  Their path is eased by fat paychecks and fancy cars.  What you’re aiming for lies farther down the road, but is better than the most expensive car or the biggest house:  a career doing what you love most.  Be brave, be persistent, trust in the process.  Every one of my illustrator friends will tell you:  it’s a life worth fighting for.





Thanks to Chris Moeller for the wonderful guest post today on Muddy Colors!

Robert Fawcett

by Arnie Fenner



Thank God for small presses; fueled almost exclusively by passion and rarely motivated by profit (which is why I buy from them direct as often as I can as a show of support), the small independent publishers strive to preserve and advance the art form. And in many cases they help promote important creators who might otherwise slip through the cracks of history and into obscurity.





That's why I was extremely happy to get a copy of Robert Fawcett: The Illustrator’s Illustrator from Auad Publishing. Fawcett (1903-1967) was one of the most popular commercial artists of the 1940s and '50s and produced numerous illustrations for The Saturday Evening Post, Cosmopolitan, Colliers, and many other magazines. He used being color blind to his advantage, creating uniquely muted solutions to his work that added to their drama and overall mood. In 1948 he was recruited by Albert Dorne to be a founding instructor of the Famous Artists School and an outgrowth of his teaching was his seminal book On the Art of Drawing. Auad's celebration of Fawcett's life and work is a virtual treasure trove, featuring 250 images, an intro by Walt Reed, and commentary by David Apatoff. Robert Fawcett: The Illustrator’s Illustrator is both a beauty and a bargain.



Early Art Hero



One of my early art heroes was Robert Vickery. Next to Andrew Wyeth was one of the premiere practitioners of egg tempera. Sadly Mr. Vickery passed away at age 84 in April of 2011. He started out as an illustrator completeing 77 Time Magazine covers before setting off into the world of fine arts. I did get a chance to meet him at group exhibit that I had work in when I was much younger. He was the featured artist. To really appreciate his work you had to see it in person.



Below are a number of links, including a new book on his work that was recently published. His demonstrations in were pivotal in my understanding of the medium of egg tempera. JJP Links: Gallery Obituary: Here You Tube videos: Here and Here Amazon Book Links: Here and Here



 

Friday, May 6, 2011

Tom Reviews "The Green Hornet" DVD

Tom's Corner:



DVD Review

The Green Hornet
(2010, Michel Gondry, dir)



I want to start this one with a confession. I have never read a Green Hornet comic. I've never heard the radio show either. The 40's serials? I didn't even know they existed until Wikipedia showed me. I have seen some episodes of the TV show with the immortal Bruce Lee, and enjoyed it. This movie is a different take on the Green Hornet, and actually damned good.

The stars really sell you on the movie. We have Seth Rogen playing Britt Reid/The Green Hornet, who takes a lot of flak around the net and TV, but whose work I've enjoyed since he played a cynical young college student in the critically underrated and far too early canceled Fox television show Undeclared. He plays a spoiled rich kid who is wasting away his life perfectly (no disrespect Seth). The coffee scene was played perfectly. I had a lot of misgivings about this usually comedic actor portraying a two-fisted crimebuster, but he pulled it off. A rich, bored kid turning to crimefighting actually becomes believable. Next we have newcomer to Hollywood Jay Chou, who is just amazing as Kato. While no one, and I mean NO ONE, could be a worthy successor to Bruce Lee, Mr. Chou does an amazing job and takes Kato off in his own direction: Weapons designer, martial arts expert and coolest cat in the room all rolled up into one. Cameron Diaz plays Lenore Case, Britt Reid's secretary and confidant. While not in too many scenes, Ms. Diaz nailed the essence of the character. Rounding out our main cast we have Edward James Olmos as Mike Axford, a longtime reporter for Reid's paper, the Daily Sentinel. Our villain, Chudnofsky, is brought to life by Christoph Waltz, who can really play anything and own the set.

The plot is a brilliant mix of comedy and action, making you laugh one moment, and shout “Holy Shit that's cool!” the next. I've always enjoyed the idea of a hero masquerading as a villain in order to get inside information and take down the villains. Kato's awesome martial arts displays will keep you amazed, especially compared with the Hornet's lackluster (yet hilarious) skills.

There is one point that kind of bothered me. Reid, who was brought up rich and likely away from the darker elements of life, has no problem killing people. He doesn't even pause after the first time Kato shoots someone. That's the one element I had a problem with.

I've gotta say, I never went into a movie thinking I would dislike it so much, only to really enjoy it. Go into this one with an open mind and you will be rewarded.

- Tom

DVD SPECIAL FEATURES:

Filmmaker's Commentary
Gag Reel
The Black Beauty: Rebirth of Cool featurette
Writing the Green Hornet featurette