Saturday, August 25, 2012

The Christmas Carol Collection

-By Tim Bruckner


I’ve read Dickens A Christmas Carol nearly every year since my early teens. And as familiar as I am with the story, I still find it inspiring, revealing and reaffirming. It’s said that every generation gets the Christmas Carol they deserve. Looking over the many interpretations of this classic tale, I’m inclined to believe it’s true.



I’d thought about doing a set of figures based on the book for years. The “how” has gone through as many alterations as Scrooge’s “reclamation”. My first attempt was a full figure of Marley (1982). After I’d finished it, I realized there was something missing. Damned if I knew what. Could have been that I hadn’t really thought about how to work in the other figures, or how to hold them together as a group. So, I left it be for a few years.





I had a window of down time in 2007 and wanted to revisit the idea of a Christmas Carol collection. I reread the book, bought a couple of CD versions of it and immersed myself in the story and its characters. And, as I’ve freely admitted before, studied Rockwell, a lot.



I started with Scrooge. I knew once I had him, he’d lead me to the others. Of all the times I’ve read this story I don’t know why him having chin whiskers, or a “wiry chin” didn’t register. If I’d overlooked that, what else had I not picked up on? Aside from the physicality of the man, how was I going to revel his nature as being “a tight-fisted hand at the grind-stone. A squeezing, wrenching, grasping, scraping, clutching, covetous, old sinner!”



I played with a couple of clay studies until I found what I was looking for. Made a waste mold to wax and started the finish work.





There was a lot I wanted to include but hadn’t resolved how to do it. In one of those all too rare flashes of inspiration, the double sided base with the book ornament presented itself. With the two sided base, the three-sixty pivot just made sense.



The front of the base is an old style table-top book stand. The stand holds a sculpture of an open book, which can be removed and hung as an ornament. Since everything is tied to the book, I wanted it to play a significant role in the design of the line. Each ornament carries text from the book that applies directly to the character. The cover of the book is my interpretation of the 1843 first edition.



The back of the base is a set of stylized, parted bed curtains. Scrooge’s bed and bed curtains play a big part in the story’s unfolding. They were also designed to look like theater curtains, pulled back to reveal something relevant to the character the base supports. For Scrooge, Marley’s head glows like “a bad lobster in a dark cellar”.







I worked on Tiny Tim next. Same process as Scrooge; rough clay to waste mold to wax. Being at the end of the hand-me-down line, nothing of Tim’s outfit fits quite right or matches. The back of his base shows his crutch and leg brace, which is often overlooked in interpretations of his character. A big shout to Norm in helping me with Tim’s design.





The Ghost of Christmas Present was next. He’s’ described as being a “jolly giant” He’s the largest of the characters in the line and I had intended to make him larger still, but scaled him back a bit out of concern for context. The back of his base, “From the foldings of its robe, it brought two children; wretched, abject, frightful, hideous miserable. They knelt down at its feet, and clung upon the outside of its garment. “This boy is Ignorance. This girl is Want. Beware them both, and all of their degree, but most of all beware this boy, for on his brow I see that written which is Doom.”





What I’d missed in the first Marley was the movement of his clothes and hair “for though the Ghost sat perfectly motionless, its hair, and skirts, and tassels, were still agitated as by the hot vapour from an oven.” In the rough clay I had his left hand pointing, palm down. My good friend and master sculptor, Tony Cipriano, suggested I open his hand and turn it palm up to show the duality of his mission to Scrooge. Great call, Tony. Thanks!





One of the most enjoyable things about sculpting Marley was getting to do his alternate head after he removed the “folded kerchief bound about its head and chin” so “its lower jaw dropped down upon its breast!” The back of Marley’s base shows the ringing bell that announces his visit.





The line has been close to being manufactured several times. When I first posted pictures of it in 2007, I’ve gotten, on average, a handful of emails each month asking when/if the line with be available. Well, it looks like 2013 will see The Christmas Carol Collection come to market, manufactured and distributed by Diamond Comic Distributors. To paraphrase Tiny Tim, “God bless them, everyone!”





Next up…


Thursday, August 23, 2012

Duotone Illustrations

-By Dan dos Santos


Duotone is a printing process by which an image is created using just two colors. Traditionally, it is created by applying a single color halftone (usually blue, red or yellow) over a black halftone. Whites are achieved through the use of the paper's surface. The printing process is very simple, and extremely cost effective, making it a popular choice for projects where budget is a major concern, like newspapers and classic pulp magazines.



Golden Age Illustrators, commonly had to paint their illustrations with these printing restrictions in mind, limiting their palettes to just black, white, and a single other color.



So just how much can you achieve with only two colors? A surprising amount!



Take a look at a few of the following duotone illustrations, and pay careful attention to how much tonal and temperature variation the artists achieved. And remember, these artists weren't even able to use a complimentary color in order to dull out the chosen color. They had to reduce saturation levels using just black and white. Truly astounding work.






Maed Schaeffer using only Viridian Green.



Dean Cornwell using only Cadmium Orange.



Harold Von Shmidt using only Ultramarine Blue.
Duotone illustrations weren't just for the Golden Age guys, though. The process was still quite popular right up to the 1970's, and is still in use today.



One of my favorite Illustrators is Mort Kunstler, who did a lot of pulp/adventure magazine illustrations. One of the things I find most impressive about Mort's work, is his able to imply a wide range of lighting effects with just about any color. He didn't always use the obvious choice of blues for cold settings or night scenes, and reds for day time or hot climates. In fact, he would often choose the exact opposite color one would expect for a given scenario.













So the next time you're struggling with color, remember what you've seen here. Value and temperature always take precedence over hue. You can imply a surprising amount color with very little, provided you are careful to control your saturation levels. If your color scheme is giving you trouble, try removing colors. It will force you to pay better attention to what really matters.

'Acquisition' Painting Demo

-By Eric Fortune


Eric Fortune has just uploaded a new video, showing his process for an upcoming piece called 'Acquisition'. Using thinned out acrylic paint on Arches 240lb hotpress paper, Eric goes over some basic painting techniques, and then shows how he implements them in his work.



Wednesday, August 22, 2012

Worst Restoration Ever?

In the Spanish city of Borja, an unnamed elderly woman who was distraught by the continued deterioration of a local fresco painting, decided to take matters in to her own hands.



Below is 'Ecco Homo', painted by Elias Garcia Martinez, and the same fresco after the unauthorized restoration.





Coincidentally, the local centre that works to preserve artworks had just received a donation days before from the original painter's granddaughter which they had planned to use to restore the original fresco.



Experts have been scheduled to examine the piece to see if the woman's work can be undone.



You can read the full article HERE.

10 Things...About Planning Pictures

Gregory Manchess




Start small. 

Thumbnails. Learn to draw them. Learn to use them. Learn to love them. What you design small will always blow up proportionately. Starting out large will not always work. Use the small size of thumbnails to structure your painting quickly, expediently. You can cover greater ground in a small size. Thumbs will teach you how to draw better, and how to design better.



Don’t think they will? You’ll discover the contrary all too quickly, while others speed beyond you. 



Think inside the box.

I always start with a perimeter, a box, to contain my design. There really aren’t any spaces that don’t demand balance, even a vignette. It must always balance. So I design within a rectangle, like a book cover, to get my composition. Design the entire space from side to side, top to bottom, front to back. Everything on the page must be there for a purpose, even if enigmatic and weird, it still must balance.



This is the time when ‘thinking outside the box’ is not appropriate.



Look for a better pov.

I strive to look for a better angle, a better point of view to express my narrative picture. I can’t stand how often artists choose the same design: one figure, smack in the middle of the painting, at noon. I want to get pulled in to a piece, to learn more or to spur my sense of wonder. That’s what makes the viewer linger and think. Search for the interesting points. There’s always too many, so pick a good interesting one.



Research. 

If I'm going to paint metal, then I think about how metal looks. Try to feel it. Then I go get some metal to study, or reference of metal to look at. Or flesh. Or water. Or mountains...



What’s so hard about this? No one wants to get the right reference to help themselves. Probably still suffering from thinking we paint from our heads. We don’t. Research your materials.



Lighting decision.

Right off, I decide what time of day or night the picture lives in. Decide if it’s stage lighting or natural light. Overcast day or sunny? Moonlit night, or man-made night light? This is the very first thing I must do to get ahold of my value structure. I can always change, but I start right here with light.



Value control. 

Along with lighting, I think about contrasts. How will my figure contrast against the background, or the sky, or the landscape, or interior? Is it dark and moody, or a bright daylight piece? Decide. Early. Then blend and adjust shadows and lighting so that it works as a whole, using light, silhouette, shape, and mood to control your values. I study great black and white art and photography. I watch noir films. Study comics. I live in a b/w world for a while.



Overlap stuff.

When we create characters we want to know all about them so we tend to draw them completely. The same for the next character, and so on. We keep them all separate, so we can see them. But this makes the most boring design ever. Things don’t look like that in life, so avoid it. Elements overlap, always. Things get hidden.



I DESIGN my paintings so that figures overlap. It mimics life and creates tension and depth. Just like we see things.



Clump elements.

Did I mention I overlap figures? Mountains? Trees? Animals? Buildings? Colors? Objects? Yeah, well....when I overlap elements, I design them so that they tell a story in clumps, patterns, groupings. Ya don’t paint every cow leg in a field. Most of them overlap the cow next to them. Same for trees. Same for people. Same for.....



Put them in groups, or clumps, so that it breaks the monotony.



Lead with line.

Don’t go crazy with this. The lines I’m talking about are simple and direct. They lead the eye to the primary viewing spots of a painting, AND THAT’S ALL. They don’t spin the eye, rotate the eye, they don’t mimic repeating shapes, and they never cause the eye to “leave the canvas” or even “reenter the picture.” This is all bunk.



The line I’m talking about is something where a figure or an arm leads your eye to the center of attraction. Other lines help to lead to the same spot. AND THAT’S ALL. (see points on balance above if you have questions about this.)



Foreground, middle ground, background. 

That’s what I meant by front to back above. I think of my painting as a stage. Build the stage. Put figures on the stage. Costume the characters. Light the stage. Now pick where the camera (eye) is going to look at that stage.



At this point it has depth. I have to move stage characters around (called blocking) so that I can see them, keep them overlapped, and still tell the story of the picture, which is now a slice of time. 



Keep it simple. Am I being obtuse? What’s so hard about this? So many want to reject it. It’s been this way for a couple hundred years. Classic stuff. Gotta learn it before you can modify it.



I know, I know. You can modify things as you learn them, but you’ll always end up returning to these basic principles. Promise.

Tuesday, August 21, 2012

How to Draw the Head From Any Angle: Part 2

Thanks to the great reception his first video received, Stan Prokopenko, has decided to do a follow up to his 'How To Draw the Head from Any Angle'.



If you want to see Stan make more videos like these, let him know by going to YouTube and commenting on the video. And of course, share it with your friends!







More  tutorials on Stan's Blog:



Head Any Angle - http://bit.ly/headangles

Eyes - http://bit.ly/draweyes

Nose - http://bit.ly/drawnose

Lips - http://bit.ly/drawlips

Ears - http://bit.ly/drawears

Hair - http://bit.ly/drawhair

Princeton Holt's "Delivery" Premieres in California




The California premiere of our latest short film DELIVERY was a great success! Actor/producer John Greer was in attendance, along with actress Kelsey Law, to what was a pretty good turn-out at the Action on Film Festival. Delivery was also the only drama in its slot, which was filled mostly with action films! Although the film's director Princeton Holt and actor David Vaughn couldn't attend (the two are currently in NYC working on The Butterfly Chasers, now in production), we are thrilled that John and Kelsey had a great time at the event.











Here are some pictures of our actors at the press wall!
 





















- Lena